<!DOCTYPE html>
<html>

<head>
  <title>不可诗意的秘境</title>
  <meta charset="utf-8">
  <link rel="stylesheet" href="css/index.css" />
  <link rel="stylesheet" href="css/icomoon.css" />
  <link rel="stylesheet" href="css/common.css" />
  <link rel="stylesheet" href="css/loginMain.css" />
  <link rel="stylesheet" href="css/secretMain.css" />
  <link rel="stylesheet" href="css/playerInfo.css" />
  <link rel="stylesheet" href="css/messageMain.css" />
  <link rel="stylesheet" href="css/secretEntrance.css" />
  <link rel="stylesheet" href="css/secretMap.css" />
  <link rel="stylesheet" href="css/secretGuard.css" />
  <link rel="stylesheet" href="css/devilCave.css" />
  <link rel="stylesheet" href="css/exchange.css" />
  <link rel="stylesheet" href="css/accordion.css" />
  <link rel="stylesheet" href="css/trial.css" />
  <link rel="stylesheet" href="css/mail.css" />
  <link rel="stylesheet" href="css/alchemy.css" />
  <link rel="stylesheet" href="css/storehouse.css" />
  <link rel="stylesheet" href="css/smithy.css" />
  <link rel="stylesheet" href="css/strengthenMain.css" />
  <link rel="stylesheet" href="css/setGemMain.css" />
  <link rel="stylesheet" href="css/setSkillBookMain.css" />
  <link rel="stylesheet" href="css/battle.css" />
  <link rel="stylesheet" href="css/secretMerchant.css" />
  <link rel="stylesheet" href="css/adventureInfo.css" />
  <link rel="stylesheet" href="css/adventurePlayerInfo.css" />
  <link rel="stylesheet" href="css/arena.css" />
  <link rel="stylesheet" href="css/createPlayer.css" />
  <link rel="stylesheet" href="css/requestTest.css" />
  <link rel="stylesheet" href="css/hints.css" />
  <script src="js/jquery.min.js"></script>
  <script src="js/baiduTemplate.js"></script>
  <script src="config/propConfig.js"></script>
  <script src="config/secretConfig.js"></script>
  <script src="config/commonConfig.js"></script>
  <script src="config/templateClient.js"></script>
  <script src="lib/client.js"></script>
  <script src="lib/index.js"></script>
  <script src="lib/listen.js"></script>
  <script src="lib/request.js"></script>
  <script src="lib/secretMain.js"></script>
  <script src="lib/loginMain.js"></script>
  <script src="lib/messageMain.js"></script>
  <script src="lib/secretEntrance.js"></script>
  <script src="lib/secretMap.js"></script>
  <script src="lib/secretGuard.js"></script>
  <script src="lib/devilCave.js"></script>
  <script src="lib/exchange.js"></script>
  <script src="lib/trial.js"></script>
  <script src="lib/mail.js"></script>
  <script src="lib/alchemy.js"></script>
  <script src="lib/storehouse.js"></script>
  <script src="lib/playerInfo.js"></script>
  <script src="lib/smithy.js"></script>
  <script src="lib/strengthenMain.js"></script>
  <script src="lib/setGemMain.js"></script>
  <script src="lib/setSkillBookMain.js"></script>
  <script src="lib/secretMerchant.js"></script>
  <script src="lib/adventureInfo.js"></script>
  <script src="lib/adventurePlayerInfo.js"></script>
  <script src="lib/showContent.js"></script>
  <script src="lib/random.js"></script>
  <script src="lib/attack.js"></script>
  <script src="lib/arena.js"></script>
  <script src="lib/requestTest.js"></script>
  <script src="lib/createPlayer.js"></script>
  <script src="lib/hints.js"></script>
  <script src="lib/base32.js"></script>
</head>
<div id="main">
</div>
<textarea id="t_playerMain" style="display:none;">
  <!--主窗口-->
  <div id="mainContent"></div>
  <!--信息显示窗口-->
  <div id="messageMain">
    <div class="message"></div>
    <div class="aInfo"></div>
  </div>
</textarea>
<!--登陆窗口-->
<textarea id="t_loginMain" style="display:none;">
  <div id="loginMain">
    <div class="header">不可诗意の秘境</div>
    <div>
      <div class="loginCenter">
        <div class="line">
          <span class="label">用户名</span>
          <input type="text" class="username" autocomplete="off">
        </div>
        <div class="line">
          <span class="label">密码</span>
          <input type="text" class="password" autocomplete="off">
        </div>
        <div class="warning warning1"></div>
        <div class="registerPanel">注册用户</div>
        <div class="login">登陆</div>
      </div>
      <div class="registerCenter">
        <div class="line">
          <span class="label">新用户</span>
          <input type="text" class="username" autocomplete="off">
        </div>
        <div class="line">
          <span class="label">密码</span>
          <input type="text" class="password" autocomplete="off">
        </div>
        <span class="warning warning2"></span>
        <div class="cancel">取消</div>
        <div class="register">确定注册</div>
      </div>
    </div>
    <div class="bottom">
      <div class="icon-124"></div>
    </div>
  </div>
</textarea>
<!--创建角色-->
<textarea id="t_createPlayer" style="display:none;">
  <div id="createPlayer">
    <div class="con1">
      <span class="setTitle">设置角色基础属性</span>
      <br> 力量
      <span class="str"></span>
      <br> 体质
      <span class="con"></span>
      <br> 意志
      <span class="agile"></span>
      <br> 智慧
      <span class="wisdom"></span>
      <br>
      <button class="randomAttri">重新随机</button>
      <div class="attriCon">
        [力量] 每点提升角色的攻击力和少量生命
        <br> [体质] 每点提升角色的生命和技能伤害
        <br> [意志] 每点提升角色的防御力和暴击伤害
        <br> [智慧] 每点提升幸运和少量生命
        <br>
      </div>
    </div>
    <div class="bottom">
      <span class="setTitle">设置角色名</span>
      <br>
      <input type="text" class="playerName" autocomplete="off">
      <span class="warning"></span>
    </div>
    <a class="createPlayer">创建角色</a>
  </div>
</textarea>
<!--显示信息-->
<textarea id="t_showContent" style="display:none;">
  <div id="showContent"></div>
</textarea>
<!--秘境营地-->
<textarea id="t_secretMain" style="display:none;">
  <div id="secretMain">
    <div class="name">秘境废墟</div>
    <div class="middle">
      <div class="left">
        <div class="playerInfo list">
          <span class="icon-137"></span>
        </div>
        <div class="storehouse list">
          <span class="icon-157"></span>
        </div>
        <div class="mail list">
          <span class="icon-140"></span>
        </div>
        <div class="arena list">
          <span class="icon-128"></span>
        </div>
      </div>
      <div class="right">
        <div class="smithy list">
          <span class="icon-133"></span>
        </div>
        <div class="alchemy list">
          <span class="icon-159"></span>
        </div>
        <div class="exchange list">
          <span class="icon-33"></span>
        </div>
        <div class="trial list">
          <span class="icon-151"></span>
        </div>
      </div>
    </div>
    <div class="hints">
      <span class="icon-22"></span>
    </div>
    <div class="bottom">
      <div class="getAdventureBag">
        <span class="icon-134"></span>冒险背包
      </div>
      <div class="entrance">
        <div class="con2">秘境</div>
        <div class="icon-126"></div>
        <div class="con2">入口</div>
      </div>
    </div>
  </div>
</textarea>
<!--秘境入口-->
<textarea id="t_secretEntrance" style="display:none;">
  <div id="secretEntrance">
    <div class="name">秘境入口</div>
    <div class="introduce">这里是秘境的入口
      <br>每次开启的秘境都会不一样
      <br>至今没有人知道其中的原因?
    </div>
    <div class="returnCamp">
      <span class="icon-189"></span>
    </div>
    <div class="middle">
      <span class="icon-177"></span>
    </div>
    <div class="bottom">
      <button class="createSecret">开启秘境</button>
      <button class="entranceSecret">进入树海秘境</button>
    </div>
  </div>
</textarea>
<!--秘境选择地图-->
<textarea id="t_sercetMapPop" style="display:none;">
  <div id="sercetMapPopBg">
  </div>
  <div id="sercetMapPopBox">
    <ul id="accordion">
      <li>
        <div class="link" value="280001">树海秘境(1-5级)</div>
      </li>
      <li>
        <div class="link" value="280002">冰海雪原(6-10级)</div>
      </li>
      <div class='cancel'>取消</div>
      <div class='confirm'>确定</div>
    </ul>
  </div>
</textarea>
<!--秘境地图-->
<textarea id="t_secretMap" style="display:none;">
  <div id="secretMap">
    <div class="map">
    </div>
    <div class="bottom">
      <div class="titleContent"></div>
      <div class="action"></div>
    </div>
  </div>
</textarea>
<!--秘境守护之地-->
<textarea id="t_secretGuard" style="display:none;">
  <div id="secretGuard">
    <div class="name">守护之地</div>
    <div class="introduce">这里是前往秘境深处的必经之地,秘境守护者不时会在这里出现,他们守护者这片神秘之地,要想获取珍贵的物品,必须击败他们
    </div>
    <div class="attackFieldBoss">
      <div class="progress">
        <div class="progress-bar"></div>
      </div>
      <span class="icon-191 fieldboss"></span>
      <br>
      <span class="icon-180"></span><span class="con1">守护boss</span>
    </div>
    <div class="enterDevilCave">
      <span class="icon-185"></span>进入<span class="icon-127"></span>魔窟<span class="icon-184"></span>
    </div>
    <div class="getSecretMerchant">
      <span class="icon-182"></span>
    </div>
    <div class="altar">
      <div class="con2">
        <button class="altarReturnCamp"><span class="icon-213"></span>返回营地</button>
        <div>祭  坛</div>
        <button class="icon-152 altarRevive">复活</button>
      </div>
      <span class="icon-181"></span>
    </div>
    <div class="battleInfo">
      <div class="damageRank scrollbar"></div>
      <div class="myDamage">我的伤害
        <br>
        <span class="damage"></span>
      </div>
    </div>
  </div>
</textarea>
<!--秘境魔窟-->
<textarea id="t_devilCave" style="display:none;">
  <div id="devilCave">
    <div class="name">秘境魔窟</div>
    <div class="introduce">这里是驻扎的恐怖的恶魔</div>
    <div>
      <span class="floor"></span>
    </div>
    <div class="attackDevilCave">
      <span></span>
      <br>
      <div class="monsterName"></div>
    </div>
    <div class="exitDevilCave">
      <span class="icon-75"></span>离开魔窟
    </div>
  </div>
</textarea>
<!--交易所-->
<textarea id="t_exchange" style="display:none;">
  <div id="exchange" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">交易所</div>
    <div class="middle">
      <div class="title leftTitle">分类</div>
      <div class="rightTitle">
        <div class="title title1">名称</div>
        <div class="title title2">出售者</div>
        <div class="title title3">金币</div>
        <div class="title title4">操作</div>
      </div>
      <div class="leftCon">
        <ul id="accordion">
          <li>
            <div class="link">宝石</div>
            <ul class="submenu">
              <li value="31">红宝石</li>
              <li value="32">绿宝石</li>
              <li value="33">蓝宝石</li>
            </ul>
          </li>
          <li>
            <div class="link">附魂书</div>
            <ul class="submenu">
              <li value="1">初阶附魂</li>
              <li value="2">进阶附魂</li>
            </ul>
          </li>
          <li>
            <div class="link">材料</div>
            <ul class="submenu">
              <li value="10">矿物</li>
              <li value="11">鱼类</li>
              <li value="12">采集物</li>
              <li value="14">其他</li>
            </ul>
          </li>
          <li>
            <div class="link">道具</div>
            <ul class="submenu">
              <li value="21">打孔器</li>
              <li value="22">藤曼</li>
            </ul>
          </li>
        </ul>
      </div>
      <div class="rightCon">
        <div class="content"></div>
        <div class="bottom">
          <button class="return">返回</button>
          <button class="mySell">我的出售</button>
          <button class="prev">上一页</button>
          <button class="next">下一页</button>
        </div>
      </div>
    </div>
  </div>
</textarea>
<!--试炼之地-->
<textarea id="t_trial" style="display:none;">
  <div id="trial" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">试炼之地</div>
    <div class="introduce">冒险者们在此聚集并展示自己的实力,每1小时进行一次试炼,每个玩家会随机与其他玩家进行16场对战.试炼奖励(0-3胜:普通礼包 4-6胜:青铜礼包 7-10胜:白银礼包 11-16胜:黄金礼包)
    </div>
    <div class="middle">
      本次试炼报名人数
      <span class="joinNumber"></span>
      <button class="joinTrial">报名</button>
      <div class="hasJoin">已报名</div>
    </div>
    <div class="bottom">
      <div>最近战绩
        <span class="score"></span>
      </div>
      <div class="record"></div>
    </div>
  </div>
</textarea>
<!--竞技场-->
<textarea id="t_arena" style="display:none;">
  <div id="arena" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">竞技场</div>
    <div class="introduce">每次挑战都会获得经验和银币的奖励.每天9点结算竞技场的奖励,排名越高奖励越好</div>
    <div class="middle">
    </div>
    <div class="bottom">
      <div>我的排名
        <span class="myRank"></span>
      </div>
      <div class="need"></div>
      <div class="record"></div>
    </div>
  </div>
</textarea>
<!--仓库-->
<textarea id="t_storehouse" style="display:none;">
  <div id="storehouse" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">仓库</div>
    <div class="middle">
      <div class="house scrollbar"></div>
      <div class="bottom">
        <div class="equipments">
          <div class="line">
            <div class="icon-47 part"></div>
            <div class="equipment weapon" value="weapon"></div>
          </div>
          <div class="line">
            <div class="icon-111 part"></div>
            <div class="equipment soul" value="soul"></div>
          </div>
          <div class="line">
            <div class="icon-62 part"></div>
            <div class="equipment head" value="head"></div>
          </div>
          <div class="line">
            <div class="part icon-18"></div>
            <div class="equipment body" value="body"></div>
          </div>
          <div class="line">
            <div class="part icon-188"></div>
            <div class="equipment hand" value="hand"></div>
          </div>
          <div class="line">
            <div class="part icon-19"></div>
            <div class="equipment foot" value="foot"></div>
          </div>
          <div class="line">
            <div class="part icon-94"></div>
            <div class="equipment ring" value="ring"></div>
          </div>
        </div>
        <div class="equipmentInfo">
          <div class="info">
            <div class="title"></div>
            <div class="con con1"></div>
            <div class="con con2"></div>
            <div class="con con4"></div>
          </div>
          <div class="action">
            <button class="equip">装备</button>
            <button class="useProp">使用</button>
            <button class="sell">出售</button>
            <button class="discard">丢弃</button>
            <button class="disEquipment">卸下</button>
          </div>
        </div>
        <div class="info2">
          <div>仓库空间
            <span class="bSize"></span>
          </div>
          <div>银币
            <span class="money"></span>
          </div>
          <div>金币
            <span class="gold"></span>
          </div>
          <button class="addBagSize">
            <div class="addTitle">扩展仓库+1</div>
            <div class="need"></div>
          </button>
          <button class="takeAlms">领取救济品</button>
          <button class="arrange">整理仓库</button>
        </div>
      </div>
    </div>
  </div>
</textarea>
<!--出售面板-->
<textarea id="t_sellPanel" style="display:none;">
  <div id="sellPanel">
    <div>
      <span class="itemName"></span>
    </div>
    <div>出售单价
      <input class="sellGold" type="text" value="1">
    </div>
    <div>出售数量
      <input class="num" type="text" value="1">
    </div>
    <div>
      <button class="cancel">取消</button>
      <button class="sellToTrade">确定</button>
    </div>
  </div>
</textarea>
<!--角色信息-->
<textarea id="t_playerInfo" style="display:none;">
  <div id="playerInfo" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">角色信息</div>
    <div class="leftCon">
      <div>名字 <span class="pname"></span></div>
      <div>等级 <span class="lvl"></span></div>
      <div>经验 <span class="exp"></span></div>
      <div>体力 <span class="stamina"></span></div>
      <div>生命 <span class="maxHp"></span></div>
      <div>攻击 <span class="attack"></span></div>
      <div>防御 <span class="defend"></span></div>
      <div>无视防御 <span class="ignoreDefend"></span></div>
      <div>暴击率 <span class="critRate"></span></div>
      <div>暴击伤害 <span class="critHurt"></span></div>
      <div>技能触发率 <span class="skillRate"></span></div>
      <div>技能伤害率 <span class="skillHurtPer"></span></div>
      <div>幸运 <span class="lucky"></span></div>
      <div>银币 <span class="money"></span></div>
      <div>金币 <span class="gold"></span></div>
      <div>银币掉率加成 <span class="moneyBuff"></span></div>
      <div>技能 <span class="skill"></span></div>
    </div>
    <div class="rightCon">
      <div class="content1">
        <span>力量</span>
        <span>体质</span>
        <span>意志</span>
        <span>智慧</span>
        <span>属性点</span>
      </div>
      <div class="content2">
        <span class="str"></span>
        <span class="con"></span>
        <span class="agile"></span>
        <span class="wisdom"></span>
        <span class="attriPoint"></span>
      </div>
      <div class="content3">
        <span class="icon-152 pointPlus" value="str"></span>
        <span class="icon-152 pointPlus" value="con"></span>
        <span class="icon-152 pointPlus" value="agile"></span>
        <span class="icon-152 pointPlus" value="wisdom"></span>
      </div>
      <div class="content4">
        <button class="resetPlus">取消</button>
        <button class="confirmPlus">确定</button>
      </div>
      <div class="content5">
        说明
        <div class="content6">
          力量:影响攻击力和少量生命力<br> 体质:影响生命和技能伤害
          <br> 意志:影响防御力和暴击伤害
          <br> 智慧:影响幸运和少量生命
          <br> 技能触发率:影响技能的释放率
          <br> 技能伤害率:提升技能的伤害和提升恢复技能的效果
          <br> 幸运:影响装备品质的掉率和???
        </div>
      </div>
    </div>
  </div>
</textarea>
<!--邮箱-->
<textarea id="t_mail" style="display:none;">
  <div id="mail" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">邮箱</div>
    <div class="middle">
      <ul id="accordion">
        <%for(var m=0;m<6 && m<mails.length;m++){var mail=mails[m];%>
          <li>
            <div class="link">
              <%=mail.title%>
            </div>
            <ul class="submenu">
              <div>
                <%=mail.content%>
              </div>
              <%if(mail.items){for(var i=0;i<mail.items.length;i++){%>
                <div>
                  <%=propName[mail.items[i][0]]%>X
                    <%=mail.items[i][1]%>
                </div>
                <%}}if(mail.money){%>
                  <div>金钱:
                    <%=mail.money%>
                  </div>
                  <%}if(mail.gold){%>
                    <div>金币:
                      <%=mail.gold%>
                    </div>
                    <%}%>
                      <button class="deleteMail" value="<%=mail._id%>">删除</button>
                      <%if(mail.money || mail.items.length || mail.gold){%>
                        <button class="extractMail" value="<%=mail._id%>">提取</button>
                        <%}%>
            </ul>
          </li>
          <%}%>
      </ul>
    </div>
    <div class="bottom">
      <button class="prev">上一页</button>
      <button class="next">下一页</button>
    </div>
  </div>
</textarea>
<!--炼金室-->
<textarea id="t_alchemy" style="display:none;">
  <div id="alchemy" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">炼金室</div>
    <div class="middle">
      <div class="leftCon">
        <ul id="accordion">
          <li>
            <div class="link">宝石
            </div>
            <ul class="submenu">
              <li value="250021">2级红宝石</li>
              <li value="250022">2级蓝宝石</li>
              <li value="250023">2级绿宝石</li>
              <li value="250031">3级红宝石</li>
              <li value="250032">3级蓝宝石</li>
              <li value="250033">3级绿宝石</li>
            </ul>
          </li>
          <li>
            <div class="link">道具
            </div>
            <ul class="submenu">
              <li value="240101">治疗药水</li>
              <li value="240102">治疗药水</li>
              <li value="240103">治疗药水</li>
              <li value="240018">弱效强化药水</li>
              <li value="240019">中效强化药水</li>
              <li value="240035">弱效合成药水</li>
              <li value="240036">中效合成药水</li>
            </ul>
          </li>
          <li>
            <div class="link">材料
            </div>
            <ul class="submenu">
              <li value="240025">铁锭</li>
              <li value="240026">黑铁锭</li>
              <li value="240027">寒铁锭</li>
              <li value="240034">玄铁锭</li>
            </ul>
          </li>
        </ul>
      </div>
      <div class="rightCon">
        <div class="needCon">
          <div class="needProp"></div>
          <div>
            <span class="needMoney"></span>
          </div>
          <button class="itemCompose">炼制</button>
          <div class="lack">材料不足</div>
        </div>
        <div class="setInfo"></div>
      </div>
    </div>
  </div>
</textarea>
<!--铁匠铺-->
<textarea id="t_smithy" style="display:none;">
  <div id="smithy" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">铁匠铺</div>
    <button class="strengthenMain">装备强化</button>
    <button class="setGemMain">宝石镶嵌</button>
    <button class="setSkillBookMain">魂器附魂</button>
  </div>
</textarea>
<!--铁匠铺_强化-->
<textarea id="t_strengthenMain" style="display:none;">
  <div id="strengthenMain" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">强化</div>
    <div class="middle">
      <div class="equipments">
        <div class="line">
          <div class="icon-47 part"></div>
          <div class="equipment weapon" value="weapon"></div>
        </div>
        <div class="line">
          <div class="icon-111 part"></div>
          <div class="equipment soul" value="soul"></div>
        </div>
        <div class="line">
          <div class="icon-62 part"></div>
          <div class="equipment head" value="head"></div>
        </div>
        <div class="line">
          <div class="part icon-18"></div>
          <div class="equipment body" value="body"></div>
        </div>
        <div class="line">
          <div class="part icon-188"></div>
          <div class="equipment hand" value="hand"></div>
        </div>
        <div class="line">
          <div class="part icon-19"></div>
          <div class="equipment foot" value="foot"></div>
        </div>
        <div class="line">
          <div class="part icon-94"></div>
          <div class="equipment ring" value="ring"></div>
        </div>
      </div>
      <div class="right">
        <div class="equipmentInfo">
          <div class="info">
            <div class="title"></div>
            <div class="con con1"></div>
            <div class="con con2"></div>
            <div class="con con4"></div>
          </div>
        </div>
        <div class="need">
          <div class="needCon"></div>
          <div class="needMoney"></div>
          <div class="action">
            <button class="strengthen">强化</button>
            <div class="lack">材料不足</div>
          </div>
        </div>
      </div>
    </div>
  </div>
</textarea>
<!--铁匠铺_镶嵌-->
<textarea id="t_setGemMain" style="display:none;">
  <div id="setGemMain" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">镶嵌</div>
    <div class="middle">
      <div class="leftCon">
        <div class="equipments">
          <div class="line">
            <div class="icon-47 part"></div>
            <div class="equipment weapon" value="weapon"></div>
          </div>
          <div class="line">
            <div class="icon-111 part"></div>
            <div class="equipment soul" value="soul"></div>
          </div>
          <div class="line">
            <div class="icon-62 part"></div>
            <div class="equipment head" value="head"></div>
          </div>
          <div class="line">
            <div class="part icon-18"></div>
            <div class="equipment body" value="body"></div>
          </div>
          <div class="line">
            <div class="part icon-188"></div>
            <div class="equipment hand" value="hand"></div>
          </div>
          <div class="line">
            <div class="part icon-19"></div>
            <div class="equipment foot" value="foot"></div>
          </div>
          <div class="line">
            <div class="part icon-94"></div>
            <div class="equipment ring" value="ring"></div>
          </div>
        </div>
        <div class="bottom">
          <div class="soltInfo">
            <div class="solt">宝石孔</div>
            <div class="soltCon"></div>
          </div>
          <div class="setGemCon">
            <div class="needProp"></div>
            <div class="needMoney"></div>
            <div class="lack">材料不足</div>
            <button class="punch">打孔</button>
            <button class="setGem">镶嵌</button>
            <button class="removeGam">摘除宝石</button>
          </div>
        </div>
      </div>
      <div class="rightCon">
        <div class="bagGems">
          <span class="icon-107"></span>仓库宝石
        </div>
        <div class="gems scrollbar"></div>
        <div class="setInfo">

        </div>
      </div>
    </div>
  </div>
</textarea>
<!--铁匠铺_附魂-->
<textarea id="t_setSkillBookMain" style="display:none;">
  <div id="setSkillBookMain" class="append">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">附魂</div>
    <div class="leftCon">
      <div class="equipmentInfo">
        <div class="info">
          <div class="title"></div>
          <div class="con con1"></div>
          <div class="con con2"></div>
          <div class="con con4"></div>
          <div class="bottomCon"></div>
        </div>
      </div>
      <div class="explain">
        <div class="title">附魂说明</div>
        <div class="content">
          1.每个魂器上最多可附加4个技能
          <br> 2.每次往魂器上打技能时,有几率成功,有几率失败
          <br> 3.成功时有几率覆盖原有的技能,有几率新增新的技能
          <br> 4.魂器上每多一个触发技能就会提高5%技能触发几率
        </div>
      </div>
    </div>
    <div class="rightCon">
      <div class="bagSkillBooks">
        <span class="icon-193"></span>仓库附魂书
      </div>
      <div class="skillBooks scrollbar">
      </div>
      <div class="setSoulInfo">
        <div class="bookName"></div>
        <button class="setSkillBook">附魂</button>
      </div>
    </div>
  </div>
</textarea>
<!--信息弹出框-->
<textarea id="t_pop" style="display:none;">
  <div id="popBg"></div>
  <div id="popBox">
    <div class='content'></div>
    <div class='cancel'>取消</div>
    <div class='confirm'>确定</div>
  </div>
</textarea>
<!--错误信息弹出框-->
<textarea id="t_errorPop" style="display:none;">
  <div id="errorPopBg"></div>
  <div id="errorPopBox">
    <div class='content'></div>
    <button class='confirm'>确定</button>
  </div>
</textarea>
<!--背景半透明层-->
<textarea id="t_wholeBg" style="display:none;">
  <div id="wholeBg"></div>
</textarea>
<!--遮盖层-->
<textarea id="t_shieldBg" style="display:none;">
  <div id="shieldBg"></div>
</textarea>
<!--战斗动画-->
<textarea id="t_battleBg" style="display:none;">
  <div id="battleBg"></div>
</textarea>
<textarea id="t_battlePop" style="display:none;">
  <div id="battleBox">
    <div class="battle">
      <div class="p1">
        <div class="pname"></div>
        <div class="progress">
          <div class="progress-bar"></div>
          <div class="info"><span class="hp1"></span>/<span class="maxHp1"></span></div>
        </div>
        <div class="skills"></div>
      </div>
      <div class="p2">
        <div class="pname"></div>
        <div class="progress">
          <div class="progress-bar"></div>
          <div class="info"><span class="hp2"></span>/<span class="maxHp2"></span></div>
        </div>
        <div class="skills"></div>
      </div>
    </div>
    <div class="battleMsg scrollbar">
    </div>
  </div>
</textarea>
<!--神秘商店-->
<textarea id="t_secretMerchant" style="display:none;">
  <div id="secretMerchant">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">神秘商店</div>
    <div class="introduce">这里有各种稀有物品,每隔一定时间刷新,兑换物品需要相应的勇者勋章,勇者勋章可以通过参与击杀秘境守护boss得到</div>
    <div class="timer"></div>
    <div class="content">
    </div>
  </div>
</textarea>
<!--冒险信息-->
<textarea id="t_adventureInfo" style="display:none;">
  <div id="adventureInfo">
    <div class="info">
      生命<span class="hp"></span>/<span class="maxHp"></span>体力<span class="stamina"></span>幸运<span class="lucky"></span>
    </div>
    <div class="abag">
      <span class="icon-134"></span>X<span class="bagNum"></span><button>查看</button>
    </div>
    <div class="cure">
      <span class="icon-187"></span>X<span class="cureNum">0</span><button class="useCureBar">使用</button>
    </div>
  </div>
</textarea>
<!--角色冒险属性信息-->
<textarea id="t_adventurePlayerInfo" style="display:none;">
  <div id="adventurePlayerInfo">
    <div class="attri">
      角色属性
      <br> 等级 <span class="lvl"></span>
      <br> 经验 <span class="exp"></span>
      <br> 最大生命 <span class="maxHp"></span>
      <br> 攻击 <span class="attack"></span>
      <br> 防御 <span class="defend"></span>
      <br> 暴击率 <span class="critRate"></span>
      <br> 暴击伤害 <span class="critHurt"></span>
      <br> 技能触发率<span class="skillRate"></span>
      <br> 技能伤害率<span class="skillHurtPer"></span>
      <br> 幸运 <span class="lucky"></span>
      <br> 属性点 <span class="attriPoint"></span>
      <br> 力量 <span class="str"></span>
      <br> 体质 <span class="con"></span>
      <br> 意志 <span class="agile"></span>
      <br> 智慧 <span class="wisdom"></span>
    </div>
  </div>
</textarea>
<!--冒险背包-->
<textarea id="t_adventureBag" style="display:none;">
  <div id="adventureBag">
    <div class="title">
      <span class="icon-134"></span>冒险背包</div>
    <div class="content scrollbar">
    </div>
    <button class="extractABag">全部提取</button>
  </div>
</textarea>
<!--提示-->
<textarea id="t_hints" style="display:none;">
  <div id="hints" class="append" style="height:100%;">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <div class="name">秘境帮助手册</div>
    <div class="content scrollbar">
      一、我们还在对游戏进行完善,如果您有疑问或建议,欢迎加入官方QQ群：234684643
      <br>二、这是一个需要联网的游戏,游戏的数据流量比较小,如果遇到卡顿、游戏卡住的情况请重启应用或在流畅的网络下玩
      <br>三、游戏技能简介:
      <br>技能分攻击技能,防御技能和被动技能,技能的触发跟人物的属性技能触发率有关
      <br>只有当人物装备了魂器,且魂器上附带了技能,人物才会有技能
      <br><span class="icon-165"></span>连击:攻击时会触发两次攻击
      <br><span class="icon-173"></span>嗜血:攻击时可以吸取生命
      <br><span class="icon-166"></span>重击:击晕敌人
      <br><span class="icon-160"></span>春风:恢复生命
      <br><span class="icon-164"></span>斩杀:攻击时增加暴击率和暴击伤害
      <br><span class="icon-169"></span>凝风、<span class="icon-171"></span>山崩:造成一定比例的额外伤害
      <br><span class="icon-174"></span>雨刃、<span class="icon-167"></span>烈日、<span class="icon-172"></span>雷击:按人物等级造成固定伤害
      <br><span class="icon-168"></span>灵敏:有几率闪避敌人攻击
      <br><span class="icon-162"></span>防御:有几率降低所受伤害
      <br><span class="icon-161"></span>反击:被攻击时有几率反击对手
      <br><span class="icon-176_1 icon-176"></span>致命:被动提高暴击率和暴击伤害
      <br><span class="icon-170_1 icon-170"></span>强身:被动提高防御
      <br><span class="icon-163_1 icon-163"></span>坚毅:被动提高生命上限
      <br><span class="icon-175_1 icon-175"></span>巨力:被动提高攻击力
    </div>
  </div>
</textarea>
<!--测试接口-->
<textarea id="t_requestTest" style="display:none;">
  <div id="requestTest">
    <div class="exit">
      <span class="icon-110"></span>
    </div>
    <%for(var i in data){%>
      <div class="con2">
        <p>
          <%=data[i].request%>
        </p>
        <%for(var j in data[i].input){%>
          <input name="<%=data[i].input[j]%>" type="text">
          <br>
          <%}%>
            <input class="button" type="button" value="<%=data[i].buttonName%>">
      </div>
      <%}%>
        <div>
</textarea>

</html>
